Sega may have been in a gradual decline, but they were one of the top companies alongside Nintendo. The two Japanese heavyweights were at the forefront of the industry 25 years ago.
The former released several consoles in the 1990s, including the Mega Drive and Dreamcast. So, to say the library of games from Sega is massive is an understatement…
7. Star Wars Arcade (32X)
A launch title for Sega’s ill-fated 32X. Gameplay consisted of piloting one of two vehicles (either the X-Wing or Y-Wing). Objectives ranging from fighting enemy ships, to destroying the Death Star.
Star Wars Arcade was a game that summed up the 32X as a whole. Whilst sounds and visuals were better than the Mega Drive, the gameplay was average.
But, it was one of the better games for the system. This said more about the hardware for what it offered (or failed to offer), rather than the game itself.
6. Sonic & Knuckles (Mega Drive)
‘Part two’ of Sonic 3, the biggest feature was the lock-on technology of the cartridge. With another Sonic cartridge used, it enabled players to revisit previous titles as Knuckles.
Knuckles’ ability to glide and climb meant replaying the other games were new adventures.
Sega intended to release Sonic 3 and Sonic & Knuckles on a single cartridge. Thus, with Sonic 3 locked on, it allowed players to experience the full story from start to finish.
5. Lotus Turbo Challenge (Mega Drive)
There were dozens of driving/racing games released throughout the Mega Drive’s lifetime. This included Super Monaco GP, Micro Machines and Road Rash.
Lotus Turbo Challenge was an arcade title, in which the player raced against the clock. Like OutRun, but driving a Lotus instead of a Ferrari.
It wasn’t only other cars players had to avoid, there were various obstacles, too. Trees, boulders, and oncoming traffic also stood in the way of one’s attempts to make it to the finish line.
4. Rayman (Saturn)
The first game of Ubisoft’s platforming franchise wasn’t only released on the Saturn. It was also developed for the PlayStation and (created for) the Atari Jaguar.
Despite the 1995 release, Rayman’s unique visuals and environments still look beautiful today. It is one of the few games from 20 years ago which hasn’t aged at all.
The major criticism of Rayman was perhaps the unforgiving difficulty level. Not only to reach the final boss Mr. Dark, but to free all the Electoons, to achieve 100% completion.
3. Toy Story (Mega Drive)
Pixar’s hit movie had the most-advanced visuals at the time of release. And, Toy Story’s graphics on the 16-bit Mega Drive were just as pleasing.
Toy Story’s levels consisted of various gameplay, including platforming and driving. There was even a first-person level inside the claw machine at Pizza Planet.
Back in the day, games were difficult. Toy Story was perhaps too challenging for its target audience of children. But, it was one of the few movie-to-game adaptations done right.
2. Virtua Fighter 2 (Saturn)
The Saturn was the beginning of the end for Sega in regards to console development. This wasn’t helped by the absence of a Sonic the Hedgehog title.
Virtua Fighter 2 is one of the best games on the Saturn itself, and viewed as one of the best fighters of all-time. Furthermore, it was one of only two games on the Saturn to sell over one-million copies.
Virtua Fighter 2 remains synonymous with a console remembered for the wrong reasons.
1. Cobra Command (Mega-CD)
Ported onto the Mega-CD in 1992, Cobra Command was a LaserDisc arcade title back in 1984. The game was an ‘interactive movie’, with the player having input at specific points.
Piloting a helicopter to save the world from terrorists, players received directions throughout. One wrong move resulted in having to restart from a previous checkpoint.
It is unfortunate the console port came nowhere close to replicating the original version.